[personal profile] eveglass
Imagine you're about to ship out for... anywhere. It might be modern-day New York or a far-future space station, a high-fantasy village or a wild west town, a post-apocalyptic zombie-scape or a film noire speakeasy. You get to bring one bag with you. It's a bag of holding, admittedly, so you've got plenty of space. In this bag, you must bring everything you could possibly need for a trip of indeterminate duration, in which you could travel to any number of universes. Your task could be nearly anything: surveillance, scouting, assault, or simple survival. The upside is you can select your equipment from any of these universes and have as many redundancies as you need. (Remember: In some universes, magic won't work. In others, no amount of technobabble can get your blaster pistol to function.)

So the question is, what do you take? I've got my list below, but I'd love input. Consider it a thought experiment that, as a side-effect, might help my URDR character live just a little bit longer.


The Bag
A modified Handy Haversack, outfitted with treatments against elemental damage, slashing, and piercing weapons. Extra-dimensional compartments are hidden behind normal compartments – search roll required to find proper opening to hidden compartments. Synthskin provides different appearance in tech verses or universes without leather.

Water:
- 1 gallon of water, ½ in metal canteen, ½ in waterskin
- survival straw
- water purification tablets
- scrolls of create water
- scrolls of purify food and drink

Food:
- MREs (with magical and/or tech heating mechanisms)
- candy bars
- elven way-bread
- small camp stove + 2 fuel canisters
- mess kit (utensils, bowl, plate, cup)
- iron pot
- iron skillet
- tripod and skewer
- seasonings kit
- can opener
- fishing kit
- scrolls of detect poison

Shelter:
- lightweight but strong tarp
- high-tech sleeping bag (lightweight but warm and cushioned)
- high-tech tent (good in most weather conditions, easy to set up, lightweight)
- hammock-tent
- collapsible chair

Clothing and Disguise:
- changes of clothes for a range of universes, especially multi-purpose accessories and jewelry, mostly in compression sacks
- heavy leather gloves
- lightweight medical gloves
- hat of disguise
- morphic disguise kit (high-tech version of hat of disguise)
- vocal regulator
- mundane disguise items (sculpting clay, tar, chalk, makeup, etc.)

Fire:
- waterproof matches
- fire steel (sparker)
- tindertwigs
- lighter
- tinder

First Aid:
- first aid kit
- scrolls of cure moderate wounds, lesser vigor, etc. (tech and magic)
- wand of lesser restoration
- scrolls of delay poison, cure disease, remove fear, etc.
- wand of cure moderate wounds

Tools and Access:
- multi-tool
- mechanical toolkit
- electronics toolkit
- computer toolkit
- wand of knock
- intellipicks (high-tech version of knock spell)

Surveillance and Concealment:
- recording glasses
- homing beacons (3) and tracker
- bugs (3) and listening device
- motion sensors
- wand of silent image
- wand of obscuring mist
- scrolls of hide from animal, hide from undead
- mapping balls
- low-tech compass
- binoculars
- magnifying glass
- night-vision goggles

Light:
- LED flashlight
- LED headlamp
- candles
- continual flame
- torches
- lantern and oil
- scrolls of light

Communication / Important Documents:
- comm to teammates
- batteries with solar charger
- radio
- list of universes, etc.
- cash-equivalents (gems, gold, alcohol, tobacco, spices, etc.)
- notebooks and pens/quills
- sealing wax and seals
- wand of detect magic, read magic, etc.

Protection and Self-Defense:
- survival knife
- blaster pistol
- Glock 9mm
- hand crossbow
- wand of fireballs
- flash-bang grenades (3)
- smoke grenades (2)
- signal flare
- taser
- scrolls of protection from evil
- scrolls of alarm
- holo-perimeter emitter (high-tech version of alarm spell)

Diplomatic Aids:
- wand of charm person
- scrolls of charm animal
- zip-ties (25)

Hygiene:
- toilet paper
- hygiene kit (soap, toothbrush and toothpaste, hair brush, razor, etc.)
- mirror
- scissors
- towel

Hostile Environments:
- gas mask / filter
- rebreather with 6 hours of oxygen
- air crystals
- heavy-duty sunglasses
- attachable fins for legs and arms
- earplugs
- umbrella
- heat-stones
- battery-powered space heater
- geiger counter
- scrolls of deep breath
- scrolls of feather fall

Equipment Maintenance:
- whetstone
- sewing kit
- metal polish
- small file
- leather conditioning oil
- soft cloths
- leather straps
- gun maintenance kit
- scrolls of mending

Multipurpose Equipment:
- parachute cord (200 ft)
- duct tape
- superglue
- alchemist’s glue
- Army trip wire (100 ft)
- rubber tubing (36”)
- heavy-duty garbage bags and cloth sacks
- glass and metal bottles in various sizes
- fishing net
- signal whistle
- hatchet
- camping stakes and hammer
- marking chalk
- scrolls of prestidigitation
- scrolls of unseen servant

Entertainment:
- deck of playing cards (several styles)
- dice
- digital media player with movies and books

Date: 2014-03-03 09:22 pm (UTC)
From: [identity profile] jtdiii.livejournal.com
Waterproof Cloak/coat - yes you say clothes... but this one is important

goggles, snorkel, wet suit

Rope - Parachute cord is good for many things but not climbing.
Climbing hook

Food/Diplomatic aids - Assortment of alcohols

Crampons - trust me falls on ice are bad news.
Skis, snow shoes, poles
Climbers axe
Vitamins
Chess/checkers set
Nail polish - kills chiggers a dab over the bite

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