Sometimes you write stories so you can get a better sense of a character. Sometimes you write them to help yourself get into their mindset. Sometimes you want to explore the world in which they live.
And sometimes... sometimes you need to write a story in order to justify some utterly ridiculous dice rolling.
Yesterday was character creation for my friend Kyn's new D&D game. It's set in a custom-made universe in which the entire world exists on islands in a pocket of the Elemental Plane of Air, so that air-ships have replaced sea-ships and flying mounts are as common as warhorses. In this world, my character was once a giant eagle rider for the elven kingdom of Falan, but she deserted when the rest of her unit was destroyed in battle, part of a centuries-long war against Galandreth, another elven kingdom.
Because Kyn was feeling generous, he let me roll a medium magic item for my lance, my character's most important weapon. And somehow, I wound up rolling a 98 and a 100 in the course of determining this single weapon, essentially giving me a 72,000 gp weapon at third level. Friends, you don't just stumble across things like this at third level. Heck, you probably don't just stumble across them at tenth level. The weapon needed a backstory. And this is it.
( Legends of the Elven Kingdoms: Prince Nuliavel the Windstrider and the Bright Dawn )
And sometimes... sometimes you need to write a story in order to justify some utterly ridiculous dice rolling.
Yesterday was character creation for my friend Kyn's new D&D game. It's set in a custom-made universe in which the entire world exists on islands in a pocket of the Elemental Plane of Air, so that air-ships have replaced sea-ships and flying mounts are as common as warhorses. In this world, my character was once a giant eagle rider for the elven kingdom of Falan, but she deserted when the rest of her unit was destroyed in battle, part of a centuries-long war against Galandreth, another elven kingdom.
Because Kyn was feeling generous, he let me roll a medium magic item for my lance, my character's most important weapon. And somehow, I wound up rolling a 98 and a 100 in the course of determining this single weapon, essentially giving me a 72,000 gp weapon at third level. Friends, you don't just stumble across things like this at third level. Heck, you probably don't just stumble across them at tenth level. The weapon needed a backstory. And this is it.
( Legends of the Elven Kingdoms: Prince Nuliavel the Windstrider and the Bright Dawn )