Entry tags:
The Devil Made Me Do It
A good 'ol-fashioned dungeon crawl! Last night saw Our Heroes (tm) explore the gold mine near the city, only to stumble upon an ancient, decaying keep... currently inhabited by kobolds. Lots and lots of kobolds. Because you can never have enough easy-to-kill monsters.
[Baska's main role in the party is as the talker. Sadly, being a rogue means there are certain tasks the party expects you to perform.]
Erin: (as Gorka'munda) "Gorka'munda have very important task for Gobo: walk first."
[While Baska theoretically can search for traps and disable them, it's not exactly her strong suit.]
Julie: "Robert, wanna roll for me? Tell me if I die."
Robert the GM: "Julie, Julie, Julie... It's not if you die, it's how you die."
[We discuss what might happen if Baska dies.]
Julie: "Right now, I have 220 gold pieces to my name, and 5,500 gold pieces to Gorka'munda's name."
[We find a dwarf who is, surprisingly, not dead.]
Dwarf: (to Bardo) "Your armor is beautiful."
Julie: "That's a bad sign."
Eric: "He sounds kinda greedy."
[The dwarf declares revenge on the kobolds who attacked and killed his companions.]
Robert the GM: "He starts storming past you down the corridor."
Julie: "Great! He can search for traps!"
Andrew: "I hereby designate you Wally Trapsweeper I."
[As expected, Wally Trapsweeper springs a trap -- in this case, a pendulum scythe -- and dies horribly.]
Julie: "I walk over, pull the scythe out of his head, close his eyes, and say the universal thief prayer: 'Better you than me.'"
[Exiting the mine through the newly-discovered tunnels, we find a decaying keep built into the side of one of the nearby mountains. It's night and kinda creepy-looking.]
Adam: "Aw, fuck, we're in Ravenloft."
[Somehow this seems to be most of our plans.]
Jace: "Okay, here's my plan: Gorka'munda, you jump onto a parapet, kill everything inside, and meet us at the front gate."
[There are a few kobold lookouts on a ledge above us. We decide to have Gorka'munda magically trade places with one of them, so he can kill whoever's on the ledge, and we can deal with the last guy.]
Andrew: "We'll have one hostage."
Julie: "We don't speak their language."
Adam: "Everyone speaks the language of pain."
[Gorka'munda gets teleported up to the ledge, where he sees three kobolds.]
Gorka'munda: "Hello. You're all gonna die horribly now."
[Gorka'munda attacks the kobolds.]
Robert the GM: "It kind of feels like a formality to make you roll the dice, but just tell me how many are dead."
[To navigate through the tunnel into the keep, Gorka'munda must wear a ring of reduce person, making him medium-sized. He's less than pleased about it.]
Gorka'munda: "Gorka'munda has new perspective on life. Perspective is crappy."
[We get into a fight with about 8 kobolds. Gorka'munda, naturally, is happy for more action.]
Andrew: *rolls very high on damage*
Robert the GM: "You hit him so hard his arms fall off."
Julie: "You clove him in quart."
Andrew: "In quart?"
Julie: "Well, it wasn't in twain."
[We defeat the kobolds.]
Eric: "Yay! I defeated a vastly inferior foe!"
And that's it for this time. Next week, further into the no-longer-abandoned keep, where we will hopefully encounter the Devil of Greed! See you then!
[Baska's main role in the party is as the talker. Sadly, being a rogue means there are certain tasks the party expects you to perform.]
Erin: (as Gorka'munda) "Gorka'munda have very important task for Gobo: walk first."
[While Baska theoretically can search for traps and disable them, it's not exactly her strong suit.]
Julie: "Robert, wanna roll for me? Tell me if I die."
Robert the GM: "Julie, Julie, Julie... It's not if you die, it's how you die."
[We discuss what might happen if Baska dies.]
Julie: "Right now, I have 220 gold pieces to my name, and 5,500 gold pieces to Gorka'munda's name."
[We find a dwarf who is, surprisingly, not dead.]
Dwarf: (to Bardo) "Your armor is beautiful."
Julie: "That's a bad sign."
Eric: "He sounds kinda greedy."
[The dwarf declares revenge on the kobolds who attacked and killed his companions.]
Robert the GM: "He starts storming past you down the corridor."
Julie: "Great! He can search for traps!"
Andrew: "I hereby designate you Wally Trapsweeper I."
[As expected, Wally Trapsweeper springs a trap -- in this case, a pendulum scythe -- and dies horribly.]
Julie: "I walk over, pull the scythe out of his head, close his eyes, and say the universal thief prayer: 'Better you than me.'"
[Exiting the mine through the newly-discovered tunnels, we find a decaying keep built into the side of one of the nearby mountains. It's night and kinda creepy-looking.]
Adam: "Aw, fuck, we're in Ravenloft."
[Somehow this seems to be most of our plans.]
Jace: "Okay, here's my plan: Gorka'munda, you jump onto a parapet, kill everything inside, and meet us at the front gate."
[There are a few kobold lookouts on a ledge above us. We decide to have Gorka'munda magically trade places with one of them, so he can kill whoever's on the ledge, and we can deal with the last guy.]
Andrew: "We'll have one hostage."
Julie: "We don't speak their language."
Adam: "Everyone speaks the language of pain."
[Gorka'munda gets teleported up to the ledge, where he sees three kobolds.]
Gorka'munda: "Hello. You're all gonna die horribly now."
[Gorka'munda attacks the kobolds.]
Robert the GM: "It kind of feels like a formality to make you roll the dice, but just tell me how many are dead."
[To navigate through the tunnel into the keep, Gorka'munda must wear a ring of reduce person, making him medium-sized. He's less than pleased about it.]
Gorka'munda: "Gorka'munda has new perspective on life. Perspective is crappy."
[We get into a fight with about 8 kobolds. Gorka'munda, naturally, is happy for more action.]
Andrew: *rolls very high on damage*
Robert the GM: "You hit him so hard his arms fall off."
Julie: "You clove him in quart."
Andrew: "In quart?"
Julie: "Well, it wasn't in twain."
[We defeat the kobolds.]
Eric: "Yay! I defeated a vastly inferior foe!"
And that's it for this time. Next week, further into the no-longer-abandoned keep, where we will hopefully encounter the Devil of Greed! See you then!