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The Devil Made Me Do It (formerly: The D&D Game with No Name)
That's right, friends! The D&D Game with No Name now has a name! Given that the theme of the game seems to be "the seven deadly devils," the games name is now going to be called "The Devil Made Me Do It!" And, this week, we find ourselves inadvertently on the trail of the Devil of Gluttony.
[Sometimes, it's important to make distinctions between gaming and life.]
Adam: "Can I for-real stab Andrew?"
Robert the GM: "I'm not the GM of your life."
[We go about our morning routines of getting ready for the day. Gorka'munda pulls a cat out of his sack and starts cleaning himself with it.]
Robert the GM: "You keep a cat in your sack?!"
Andrew: "It's my cleaning cat!"
Robert the GM: "What do you feed it?!"
Andrew: "Whatever's in the sack. [beat] I didn't say it wasn't a malnourished cat."
[Traveling with us, at least temporarily, is a villager named Omek.]
Adam: "Is Omek a smart guy?"
Eric: "He's traveling with us, so no."
[After killing the Devil of Sloth, the PCs go out drinking.]
Eric: (sarcastically) "We killed the devil. There can't be anything else dangerous in this city we have to keep our guard up for."
Andrew: "Except us."
[Rule #1: Never offer free drinks to the orog.]
Robert the GM: "The bartender says drinks are on the house for you six."
Eric: "Boy, was that a mistake!"
[Things you never want to hear from your fellow players.]
Andrew: "As of right now, character note: cloud giantess fetish."
[We leave Messeney to travel south towards Torc.]
Robert the GM: "Anyone who wants to roll survival..."
Eric: "I would like to roll obliviousness!"
[We find a bunch of trees missing their fruit, leaves, and bark, and a lot of picked-clean animal corpses.]
Eric: (to Andrew) "I'm waiting for you to say, 'Gorka'munda thinks this is... pride devil!'"
[In the middle of the night, Bardo discovers a baby dire skunk and its much larger parent. She wakes most of the party.]
Sabina: "If I'm gonna get sprayed by skunks, God damn it, everyone's gonna get sprayed by skunks!"
[Gorka'munda terrifies the baby dire skunk into running away, and then deals with its parent in the most expedient way possible: throwing it back out of camp and into the woods.]
Robert the GM: "Roll fortitude."
Andrew: "You fucker!"
Julie: "What did you think was gonna happen when you threw a skunk?!"
[Not everyone gets up to investigate.]
Erin: "I hear Gorka'munda making noises and a horrible smell, so I'm gonna stay in my tent."
[The parent dire skunk was most likely killed by the force of Gorka'munda's throw.]
Julie: "You've orphaned a baby skunk. Congratulations."
Erin: "Now you have to adopt it and raise it."
Julie: "Oh, God, no!"
And that's it for this week. Next week, we continue on the trail to Torc. Will we make it? Will we be sidetracked? Will Gorka'munda actually decide to adopt and foster a baby dire skunk? Join us next time to find out!
[Sometimes, it's important to make distinctions between gaming and life.]
Adam: "Can I for-real stab Andrew?"
Robert the GM: "I'm not the GM of your life."
[We go about our morning routines of getting ready for the day. Gorka'munda pulls a cat out of his sack and starts cleaning himself with it.]
Robert the GM: "You keep a cat in your sack?!"
Andrew: "It's my cleaning cat!"
Robert the GM: "What do you feed it?!"
Andrew: "Whatever's in the sack. [beat] I didn't say it wasn't a malnourished cat."
[Traveling with us, at least temporarily, is a villager named Omek.]
Adam: "Is Omek a smart guy?"
Eric: "He's traveling with us, so no."
[After killing the Devil of Sloth, the PCs go out drinking.]
Eric: (sarcastically) "We killed the devil. There can't be anything else dangerous in this city we have to keep our guard up for."
Andrew: "Except us."
[Rule #1: Never offer free drinks to the orog.]
Robert the GM: "The bartender says drinks are on the house for you six."
Eric: "Boy, was that a mistake!"
[Things you never want to hear from your fellow players.]
Andrew: "As of right now, character note: cloud giantess fetish."
[We leave Messeney to travel south towards Torc.]
Robert the GM: "Anyone who wants to roll survival..."
Eric: "I would like to roll obliviousness!"
[We find a bunch of trees missing their fruit, leaves, and bark, and a lot of picked-clean animal corpses.]
Eric: (to Andrew) "I'm waiting for you to say, 'Gorka'munda thinks this is... pride devil!'"
[In the middle of the night, Bardo discovers a baby dire skunk and its much larger parent. She wakes most of the party.]
Sabina: "If I'm gonna get sprayed by skunks, God damn it, everyone's gonna get sprayed by skunks!"
[Gorka'munda terrifies the baby dire skunk into running away, and then deals with its parent in the most expedient way possible: throwing it back out of camp and into the woods.]
Robert the GM: "Roll fortitude."
Andrew: "You fucker!"
Julie: "What did you think was gonna happen when you threw a skunk?!"
[Not everyone gets up to investigate.]
Erin: "I hear Gorka'munda making noises and a horrible smell, so I'm gonna stay in my tent."
[The parent dire skunk was most likely killed by the force of Gorka'munda's throw.]
Julie: "You've orphaned a baby skunk. Congratulations."
Erin: "Now you have to adopt it and raise it."
Julie: "Oh, God, no!"
And that's it for this week. Next week, we continue on the trail to Torc. Will we make it? Will we be sidetracked? Will Gorka'munda actually decide to adopt and foster a baby dire skunk? Join us next time to find out!